package src.Util;

import src.Players.*;

public class Timer {
	public int time;
	public Player p;

 	public Timer(int time) {
		this.time = time;
    	}
    	
    	public void run() {
	 try {	
		for(int i = (int) time; i > 0; i-- ) {
			Thread.sleep(1000);
			}
		} catch (Exception e) {
		}
	}
}